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The
recent debate over immigration and the inevitable backlash from the brown
community have made headline news throughout the nation. Despite the broad
coverage of the anti-H.R. 4437 movement by the mainstream media, they have
failed to address the real issues concerning immigration reform. They do
not dare venture into the root of the problem, for they know that it has
nothing to do with terrorism or border security. In reality, immigration
reform in America is driven by widespread xenophobia, the colonizer’s
mentality, and yes, plain old racism.
Now, with Minutemen on the border and the
President promising National Guard deployment there, the anti-Mexican
sentiment and reactionary xenophobia in this country has been manifested
in a video game. “Border Patrol,” which is credited to the bigoted
neo-Nazi Tom Metzger, puts you in the role of a hunter/murderer who
patrols the southern border with Mexico. Your objective: “Keep them out…at
any cost!” “Them,” by the game’s definition, are the “wetbacks” trying to
cross the border from Mexico.
As if the mere concept of a game that requires you to shoot indigenous
migrants were not insulting enough, Metzger identified each character with
a common stereotype of Mexican people.
The “Mexican nationalist” holds a Mexican flag and totes two guns as he
runs across the river. The “drug smuggler” carries a bag of marijuana on
his back. The most offensive target is the “breeder,” a pregnant Mexican
woman who lugs two children behind her. In true neo-Nazi fashion, the
author exhibits an obvious lack of respect for all women, identifying
those who give us life with the label of an animal. The game credits you
with four kills if you shoot her -- one for the mother, one for each
child, and one for the unborn baby.
This “kill them all” mentality isn’t mere fantasy -- it’s Western history
relived on a video screen. No mainstream video game better illustrates the
point than “Gun,” set in the American Old West. Colton White, a hunter
turned gunslinger, must kill Apache Indians in order to “advance.” As
White, you slaughter the Apache people, scalping as many as you can with
your “scalping knife.” The message of these games is clear -- genocide
against indigenous people is still accepted and encouraged in the US.
Since the introduction of television in the US, indigenous people have
been portrayed as villains, savages, rivals of righteous white cowboys
against whom anything goes. In modern times one can see the same
relationship in the struggle between the “upright” white police officer
and brown skinned gang members. Racism against Indians has always been
commonplace, but these “games” take it to new proportions.
The purpose of the games is threefold: as a recruitment tool for hate
groups; they portray people of color as sub-human; they serve to
desensitize the public and potential recruits to very real crimes against
humanity, like mass deportations, hate crimes, and mass incarceration. If
the people can be numbed to this brutality and convinced that the targets
are sub-human, the next step will be one we have seen before -- genocide.
Europeans colonists engaged in the wholesale slaughter and enslavement of
Indians and Africans with no remorse. 100 million Native Americans -- our
ancestors -- and 100 million Africans were ultimately killed at the hands
of white colonialists and slavers. European culture was desensitized to
these atrocities by the dehumanization of non-whites. This condition is
known as the colonizer’s mentality, and it is recreated, and meant to be
recreated, in the mind of everyone playing these “games.”
The neo-Nazi “National Alliance,” creators of the video game Ethnic
Cleansing, knows this all too well. Released on Resistance Records, a
low-budget white nationalist label, Ethnic Cleansing encourages you to
play as a skinhead or a noose-wielding Klan member. You patrol the streets
of a city which has been devastated by gangs of “sub-humans.” From the
words of the creators, you “run through the ghetto blasting away various
blacks and spics.”
Ethnic cleansing in the US is not an implausible course. The government is
already building concentration camps for migrants. Soon, the law will
allow them to stop anybody on the streets with brown skin to ask for proof
of citizenship. We have been stripped of our rights by the Patriot Act.
The American Indian holocaust is very real; it has endured the test of
time, and it continues, both in the real world and in the media. These
“games” are nothing but video genocide.
Xiuhcoatl is an independent writer
from South Modesto, CA. For more info visit
Aztlan Rising.
This article was originally written for
Mexica Tlahtolli,
the voice of the Aztlan Mexica Nation / Harmony Circle.
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